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Action 17: Kick Out Player

Function Description

  • Scheduled to kick out a player, a successful return signifies scheduling completed.
  • If the player is online, player will receive a message of “You have been logged out!”
  • If the player is playing the game, it will be terminated and settled directly.
  • For the precise player status, please refer to Action 52: Query In-Game Player

Parameter

ParameterFormatMandatoryDescription
actionIntegerY17
tsLongYCurrent system time
parentString(50)YAgent ID
uidString(50)YPlayer ID

Example

{ "action":17, "ts":1447452951820, "parent":"testag", "uid":"testpl01" }

Return Results

ParameterFormatDescription
statusString(4)Success: 0000

Error: See Error Codes in Appendix
err_textString(255)Error message

Operation Sample

// Http Request http://{API_Address}/apiRequest.do?dc=jb&x=udbFVt_xv0tsAmLDpz5Z3Ct4-p0gedUPdQO-UWsfd6PHz9Ky-wM3mIC9El4kwl_SlX3lpraVaCLnp-K0WsgKmpYTV9XpYncHzbtvn591qfaAwpGyOvsS4v1Yj7OvpRw_iU4554RuSsvHpI9jaj4XUgTK5yzbWKEddANjAAbxF0s= // Http Response (success) { "status":"0000" } // Http Response (error) { "status":"9005", "err_text":"Assertion(SAML) didn't pass the timestamp validation." }
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